
You’ll slowly approach the enemy while they slowly approach you and then you’ll hit one another until one of you wins. This would be fine if there were special moves you could do based on environment or positioning – I’m thinking Romance of the Three Kingdoms there – but there’s not. Two armies - made up of up to eight units a side – face off against one another in a grid, you must move and attack. It sounds like too simple feature to rave about, but it’s amazing how many MMORTS developers get this wrong.Ī Fight to the Death – The battle system of Forge of Empires is almost tactical, but mostly not. If there are buildings idle, you’ll know about it and if there’s gold to collect, you simply need to click a building to collect it. Forge of Empires manages to do away with all of that by having alerts to tell you when something needs doing. It Ties Together – There are some games that are so wrapped up in menus and buttons that it can become quite frustrating to progress. If I were a big fan of the genre, this game would be perfect after work.

The music adds another level, a kind of relaxing, choral/orchestral piece made up of long chords which is guaranteed to destroy any stress you may have felt over the day. Load times are quick, so you’re not bogged down between screens and watching your town grow is a truly rewarding experience. The graphics are stunning and fairly interactive for a browser game.

A Whole New World – Creating your own empire has never been a more beautiful or relaxing experience.
